Homeworld: Shipbreakers

homeworld_shipbreakers_logoI don’t hide my love for the Homeworld series.  It and Ground Control came out at nearly the same time.  It was  a little slice of heaven.  I’d heard the rumors of a new Homeworld.  I’d heard about Blackbird Interactive made up of former Homeworld team members.  Today we get the news that Gearbox, who bought the Homeworld IP in the fire sale, is teaming up with Blackbird to make their project Shipbreakers into a Homeworld game.  It will be interesting to see how this is fleshed out.  To whet your appetite, they’ve realeased three video episodes.  Enjoy:

Episode 1

Episode 2

Episode 3

I imagine some of the lore will change if it’s really going to be a Homeworld prequel.

Permanent link to this article: https://www.talkstrategy.com/2013/09/homeworld-shipbreakers/

XCOM is Expanding

2KGMKT_XCOM_EW_AGNOSTIC_FoB Firaxis has announced that the excellent strategy game, XCOM: Enemy Unknown is getting an expansion pack titled Enemy Within.  It looks like all the improvements, maps and story elements will be rolled into the main campaign.  Since those improvements will include biologically and mechanically augmented soldiers and enemies, it should add some welcome depth to a replay or more value if you’ve waited this long to pick up the game.  Gaming Trend has the War Machine video that convinced me that I need this expansion.  It will be available on November 12.  Good Luck, Commander.

 

Edit to add this link:  Jake Solomon Meets Julian Gollop.  If you know what that means, you know why you have to watch it.

Permanent link to this article: https://www.talkstrategy.com/2013/09/xcom-is-expanding/

Game of the Week: Infectonator (iOS, Android, Flash)

Infectonator1I’m sure I first played Infectonator in its flash form.  The iOS and Android version appeared to be based more on Infectonator 2.  The concept is simple.  You are a mad scientist trying to take over the world with zombies.  You drop your infectonator bomb or bombs on the city of your choice then see how the results play out.  Initially you don’t have much else to do besides scoop up the coins dropped by the fallen.  Later you’ll be able to drop in special zombies and use support weapons to keep your minions from harm.

Your initial zombies are weak, slow and die fast.  The bulk of the game is deciding how to upgrade your base zombies.  Do you increase their lifespan, strength or speed?  Or is it better to focus on infection rate to keep producing more zombies?  Do you want more or tougher special zombies?  It starts out easily enough with just civilian populations, but soon you’ll face cities that are more prepared.  They have special units you can’t directly infect.  They have police and soldiers that are trained to fight back.  Eventually, you’ll even face NBC troops prepared to take the fight to the zombies.  Even worse, many cities have heroes that defend them.  Who are those red and green plumbers defending Pisa?  Certain of your special zombies fare better against certain heroes.

Infectonator2Each city has a target goal for casualties.  Hit that and you’ll unlock the next city.  However, each city also a set of performance goals.  If you manage to complete all those, the city is destroyed, and you get a destruction bonus.  In fact, there are a lot of bonuses.  At the start, just about everything you do seems to result in a bonus.  These help make up for the initial difficulty due to your weak army.  Soon, you’ll be rolling along.

Infectonator4This could have been a depressing game about global pandemic.  It could have been overly gruesome.  The 16 bit art style keeps the tone light.  It bears more resemblance to watching an ant colony than simulating destruction.  It’s great fun as a time waster if the subject matter interests you. It didn’t over tax my brain when I was sick and my head hurt.  Recommended.Infectonator3

Permanent link to this article: https://www.talkstrategy.com/2013/08/game-of-the-week-infectonator-ios-android-flash/

Surviving the Craziness

It’s been a bit wild at our house recently.  My son Mark was born.  It’s easy to forget how much a newborn shakes up your life.  It doesn’t get easier after the first one.  You just have less of the mind numbing fear.  Sleep is down, dirty diapers are way up.  Then right as we’re getting adjusted there, strep throat hits our house.  It hit most of us, but me hardest.  If anyone had asked, that’s the way I’d want it.  After all I’d rather be miserable than see my kids suffer.  And if Mommy is down, we all suffer.  We were all happy the baby didn’t get sick.  Still, I’ve still been pretty miserable recently with the aches and fever.  I’ll be glad when the illness has run it’s course.  I’m also thankful we got antibiotics right away.  The last time this hit me hard I suffered for a while before going to the doctor.  The results were so awful even I won’t be that stupid again.

Now, I’m starting to feel better and Mark’s starting to sleep better.  Maybe things will settle down at least until school starts.  You don’t realize how big your kids have grown until you see them next to a newborn and remember holding them at the same size.  Children are such a blessing, but they are not easy.  We’re happy to have another blessing and the extra work.

Mark Christopher Price

Permanent link to this article: https://www.talkstrategy.com/2013/08/surviving-the-craziness/

Game of the Week: Sleeping Dogs

260px-Sleeping_Dogs_-_Square_Enix_video_game_coverI played the original True Crime: Streets of L.A.  It wasn’t up to Grand Theft Auto standards, but the spin of playing a cop and the increased focus of melee combat bumped it up a few notches.  Having Christopher Walken as a narrator didn’t hurt either.  I enjoyed that game but didn’t finish it.  The sequel set in New York got worse reviews, so I didn’t buy it.

When I heard that Activision was rebooting the series with a version set in Hong Kong, I was interested since I had enjoyed Stranglehold with a similar setting and premise.  Then Activision shut down all mid level game development to focus on AAA titles.  I later heard that Square Enix had picked up the project and rebranded it Sleeping Dogs.  I just assumed that the end result would be mediocre at best.  Reviews and impressions painted a more positive picture so I planned to pick it up when it was on sale some time.  Before I got around to that, Sony announced that it would be a ‘free’ game on Playstation Plus.  While Plus is not free, I have found it to be a great deal because of quality games like this.

Sleeping Dogs is an open world sandbox set on the island of Hong Kong.  This is a streamlined playable Hong Kong that reduces distances and density, but they’ve managed to create a believable, lived in space.  Different sections feel radically different.  With cars, motorcycles, boats and cabs (for fast travel), you can get around anywhere quickly.  Clearly United Front learned the most important lesson from Rockstar, make everything fun.  Ok, not everything is fun, but most core activities are.  Unarmed combat, melee weapon combat, ranged combat, driving, racing and vehicular combat are all fun.  Unarmed combat and vehicular combat are the standouts in the game.  Both give you a real feeling of power and destruction combined with high risk.  It’s nearly impossible to get through completely unscathed, but skill will carry the battle (at least after upgrades).

With a strong gameplay core, you might think the story stinks.  No, not really.  As long as you don’t compare it to reality, it’s a fun ride.  If you go in with a Hong Kong action movie mindset, it’s even better.  You have a ton of characters with larger than life personalities.  They get into outrageous situations and clash in mighty conflicts.  If you don’t pay attention, some of the names and terms can be confusing, but the game does a good job keeping you on the right track.  Even though the characters are kind of wacky, the voice actors are good enough to humanize and make you care for them.  For instance, when a battle breaks out at a wedding, you actually feel upset that someone would break tradition and do such a thing.

That involvement is the driving force that pulled me into the game world.  I wanted to know what would happen to these characters.  I wanted to make Wei a little stronger, more respected and dangerous.  That’s the mark of a good game.  In fact, I enjoyed it so much that I stuck around to get my first ever Playstion Platinum Trophy.  That’s a story for later.  Overall, very highly recommended.

Permanent link to this article: https://www.talkstrategy.com/2013/07/game-of-the-week-sleeping-dogs/

5000 Miles

Small 5000 milesI may be a kind of old, kind of fat gamer, but I do try to look after my health.  Since my taste in food is pretty unhealthy, I tend to focus on exercise (and portion control).   Mostly, I run, ride my bike and lift weights.  I sometimes swim when my shoulder holds together.  I also try to help my kids practice whatever sport they’re playing at the time.  I just hit a milestone on my bike that I wanted to share.  I just passed 5,000 miles on my bike.  For some people that might not be a lot, for me, riding on weekends and free days, it’s an accomplishment I’m pretty proud of.

How far is 5,000 miles?  Well, I live near Houston.  I looked it up on this nifty page.  Madrid, Spain, Casablanca, Morocco and Rio de Janeiro, Brazil are all around 5,000 miles from Houston.  With my next ride, I zipped past Paris, France.  I’m not much of a fitness role model, but I do know this:  find exercises you enjoy and stick with them.  Perhaps I’ll see you when I hit Switzerland.  I’m not looking forward to the mountains.

Permanent link to this article: https://www.talkstrategy.com/2013/07/5000-miles/

Email not Sending

MS-Outlook-2007All of a sudden a few weeks ago, my email stopped sending.  It wasn’t on all of my accounts or devices.  I could receive email, but I couldn’t send it.  Eventually I figured I could send from my phone and webmail for my email and gmail.  So it had to be the way my local accounts were configured. The problem was that I hadn’t changed anything.  It turns out that my internet provider had changed something.  They had started blocking port 25.  This made sense since a lot of spam and other automatically generated messages use that port.  However, they just updated their email FAQ without sending any notice of the change.  Thanks for the heads up guys.

It turns out the reason that only some of my accounts didn’t work was that newer accounts automatically set up shop on port 587.  The older accounts that I had imported from my last computer were the ones configured on port 25.  So I changed all my accounts to use port 587.  Then once I knew what I was looking for, I found the updated FAQ on the Comcast support website.  Of course, reading that I found out that Comcast recommends the use of port 465 with SSL.  I’ll get around to that sometime guys.   Anyway, if you’re troubleshooting email send problems, this might help.

Permanent link to this article: https://www.talkstrategy.com/2013/07/email-not-sending/

Game Story from Gamers With Jobs

Crusader_Kings_II_box_artSean Sands of Gamers with Jobs has written an excellent game story about the emerald isle.  It’s well written and makes you want to play the game.  That’s exactly what I look for in a game story.  Here’s a link to buy the game if it inspires you.

Permanent link to this article: https://www.talkstrategy.com/2013/07/game-story-from-gamers-with-jobs/

Custom Foosball

ping-2-foosballI played a lot of foosball in college.  I wasn’t the best, but in a 2 on 2 game I was a darn good defender.  We had a ton of fun, probably even more than the Xybots game cabinet that was in the same room.  So I was pretty thrilled by this article on making custom foosball figures based on real people.  One day I’ll probably buy a 3D printer.  Until then I can enjoy the stuff others make with them.  Thanks to Make magazine for the article and picture.

Permanent link to this article: https://www.talkstrategy.com/2013/06/custom-foosball/

Closed for Remodeling

Sorry for the lack of updates. We’ve started some remodeling for our house. I didn’t realize how disruptive and consuming the process would be. I hope to get back to regular updates soon. Just to be clear, it’s just my house that’s being worked on. I’m afraid improvements to the site might need new management.

Permanent link to this article: https://www.talkstrategy.com/2013/06/closed-for-remodeling/