Tag Archive: RPG

Feb 13

Middle Earth: Shadow of Mordor Impressions

I briefly touched on the fact that Shadow is a fun, compelling game. There are bugs and flaws, but he total experience rises so far above them that they seem inconsequential. The game realizes its goal of making you feel part of an epic adventure and tied in to the saga of the rings. So …

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Mar 07

Game of the Week: Bravely Default Demo

Yes, it’s a demo of a JRPG.  It also has more gameplay that some full games I’ve played lately.  I’m not just talking about indie passion projects or mobile games.  I also admit that Bravely Default isn’t a great name.  It’s memorable, but that’s about it.  Fortunately, we live in a gaming world with products …

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Feb 11

Kickstarter: Unsung Story

Yes, it’s another Kickstarter.  However, you get a bunch of leeway from me if you create one of my all time favorite games.  I don’t even know what to say if you create two (Final Fantasy Tactics, Final Fantasy XII).  Yasumi Matsuno has also created games I enjoyed (Vagrant Story, Tactics Ogre, and Final Fantasy …

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May 26

Game of the Week: Game Dev Story

I’ve probably bought too many Kairosoft titles.  Game Dev Story is the reason why.  At least, that’s where it started.  Conceptually, it’s pretty brilliant.  They made a game about making games.  Throw in a lot of game references and a retro art style.  It’s like catnip for gamers.  I suppose some PC gamers might be …

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May 04

Game of the Week 10,000,000

10,000,000 or ten million is a combination endless runner, match three puzzle and roguelike RPG.  It’s odd and a bit brilliant. It’s available for iOS, Android and Steam.  It’s graphics are reminiscent of an early roguelike.  You could either call that inspired or ugly.  I wouldn’t argue with either. The premise is very simple.  You …

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Apr 05

Game of the Week: Nimble Quest

Nimble Quest

If you’re one of those people asking why no one ever crossed the old cellphone game snake with an 8 bit RPG, what am I saying?  People don’t ask those questions.  It’s really only the kind of thing that comes up in a brainstorming session.  However, in the case of Nimble Quest, it turns out …

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